24 lines
971 B
TOML
24 lines
971 B
TOML
|
#If enabled, players automatically attempt to use sleeping bags when placed.
|
||
|
autoUse = true
|
||
|
#If enabled, players cannot sleep again for a period of time after sleeping.
|
||
|
restrictSleeping = false
|
||
|
#If restrictSleeping is true, this value will determine the length of wait time (larger numbers sleep sooner).
|
||
|
#Range: 1.0 ~ 20.0
|
||
|
restMultiplier = 2.0
|
||
|
#The time of day that hammocks can be used.
|
||
|
#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT
|
||
|
hammockUse = "DAY"
|
||
|
#The time of day that sleeping bags can be used.
|
||
|
#Allowed Values: NONE, DAY, NIGHT, DAY_OR_NIGHT
|
||
|
sleepingBagUse = "NIGHT"
|
||
|
#The percentage chance that a sleeping bag will break upon use.
|
||
|
#Range: 0 ~ 100
|
||
|
sleepingBagBreakChance = 0
|
||
|
#The value that will be multiplied by a player's luck then added to sleepingBagBreakChance.
|
||
|
#Range: -1.0 ~ 1.0
|
||
|
sleepingBagBreakChanceLuckMultiplier = 0.0
|
||
|
#The status effects to apply to players after using the sleeping bag.
|
||
|
#Format: effect;duration(secs);power
|
||
|
sleepingBagEffects = []
|
||
|
|