From 056a45d035781a74ae80d5a5f0247f3338dca05d Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 3 Dec 2022 14:45:05 +0000 Subject: [PATCH] fix shader destroy id unset --- src/render/Shader.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/render/Shader.cpp b/src/render/Shader.cpp index 03b13055..9070553a 100644 --- a/src/render/Shader.cpp +++ b/src/render/Shader.cpp @@ -15,10 +15,10 @@ GLint CShader::getUniformLocation(const std::string& unif) { CShader::~CShader() { // destroy shader destroy(); - - program = 0; } void CShader::destroy() { glDeleteProgram(program); + + program = 0; } \ No newline at end of file