From 0c88c0310e0b27d6e5cfbaf9896451131f3883c9 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 19 Mar 2022 16:48:47 +0100 Subject: [PATCH] fix bars --- src/render/Renderer.cpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 96276c76..f01fbdc4 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -161,7 +161,7 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::listvecSize.y; if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_TOP) { - pMonitor->vecReservedTopLeft.y += STATE->desired_height; + pMonitor->vecReservedTopLeft.y = STATE->desired_height; layerBox.x = pMonitor->vecPosition.x + STATE->margin.left; layerBox.y = pMonitor->vecPosition.y + STATE->margin.top; @@ -169,7 +169,7 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::listmargin.top + STATE->margin.bottom; } if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_BOTTOM) { - pMonitor->vecReservedBottomRight.y += STATE->desired_height; + pMonitor->vecReservedBottomRight.y = STATE->desired_height; layerBox.x = pMonitor->vecPosition.x + STATE->margin.left; layerBox.y = pMonitor->vecPosition.y + pMonitor->vecSize.y - layerBox.height - STATE->margin.bottom; @@ -177,7 +177,7 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::listmargin.top + STATE->margin.bottom; } if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_LEFT) { - pMonitor->vecReservedTopLeft.x += STATE->desired_width; + pMonitor->vecReservedTopLeft.x = STATE->desired_width; layerBox.x = pMonitor->vecPosition.x + STATE->margin.left; layerBox.y = pMonitor->vecPosition.y + STATE->margin.top; @@ -185,7 +185,7 @@ void CHyprRenderer::arrangeLayerArray(SMonitor* pMonitor, const std::listmargin.top + STATE->margin.bottom; } if (STATE->anchor & ZWLR_LAYER_SURFACE_V1_ANCHOR_RIGHT) { - pMonitor->vecReservedBottomRight.x += STATE->desired_width; + pMonitor->vecReservedBottomRight.x = STATE->desired_width; layerBox.x = pMonitor->vecPosition.x + pMonitor->vecSize.x - layerBox.width - STATE->margin.right; layerBox.y = pMonitor->vecPosition.y + STATE->margin.top;