From 13d9c85e4e6f574b644f510ce803c0b0c8472b62 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Thu, 28 Jul 2022 18:17:47 +0200 Subject: [PATCH] fix alpha with xwl opacity --- src/render/Renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 9c83f2e9..6a42c29c 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -36,7 +36,7 @@ void renderSurface(struct wlr_surface* surface, int x, int y, void* data) { float rounding = RDATA->dontRound ? 0 : RDATA->rounding == -1 ? *PROUNDING : RDATA->rounding; if (RDATA->surface && surface == RDATA->surface) { - if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha) { + if (wlr_surface_is_xwayland_surface(surface) && !wlr_xwayland_surface_from_wlr_surface(surface)->has_alpha && RDATA->fadeAlpha * RDATA->alpha == 255.f) { g_pHyprOpenGL->renderTexture(TEXTURE, &windowBox, RDATA->fadeAlpha * RDATA->alpha, rounding, true); } else { if (RDATA->blur)