From 3b445ec849b96f48219647478e60a91e175c48d8 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sat, 23 Sep 2023 17:20:39 +0100 Subject: [PATCH] input: avoid using the wrong surface in drag focus force --- src/managers/input/InputManager.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp index 866eb440..ab633bc5 100644 --- a/src/managers/input/InputManager.cpp +++ b/src/managers/input/InputManager.cpp @@ -189,7 +189,7 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) { if (!m_sDrag.drag && !m_lCurrentlyHeldButtons.empty() && g_pCompositor->m_pLastFocus) { if (m_bLastFocusOnLS) { - foundSurface = g_pCompositor->m_pLastFocus; + foundSurface = m_pLastMouseSurface; pFoundLayerSurface = g_pCompositor->getLayerSurfaceFromSurface(foundSurface); if (pFoundLayerSurface) { surfacePos = g_pCompositor->getLayerSurfaceFromSurface(foundSurface)->position;