diff --git a/src/events/Monitors.cpp b/src/events/Monitors.cpp index 032825a6..65016f61 100644 --- a/src/events/Monitors.cpp +++ b/src/events/Monitors.cpp @@ -116,7 +116,7 @@ void Events::listener_monitorFrame(void* owner, void* data) { g_pHyprOpenGL->clear(CColor(11, 55, 11, 255)); wlr_box box = {1,1,100,300}; - g_pHyprOpenGL->renderRect(&box, CColor(255,0,255,255)); // THIS FUCKING SHIT DOESNT WORK!!!!!! + g_pHyprOpenGL->renderRect(&box, CColor(255,0,255,255)); g_pHyprOpenGL->end(); diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index f7c7fa13..5a7f11d2 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -136,7 +136,7 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col) { RASSERT(m_RenderData.pMonitor, "Tried to render rect without begin()!"); float matrix[9]; - wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.projection); // TODO: write own, don't use WLR here + wlr_matrix_project_box(matrix, box, WL_OUTPUT_TRANSFORM_NORMAL, 0, m_RenderData.pMonitor->output->transform_matrix); // TODO: write own, don't use WLR here float glMatrix[9]; wlr_matrix_multiply(glMatrix, m_RenderData.projection, matrix); @@ -152,7 +152,7 @@ void CHyprOpenGLImpl::renderRect(wlr_box* box, const CColor& col) { glUseProgram(m_shQUAD.program); glUniformMatrix3fv(m_shQUAD.proj, 1, GL_FALSE, glMatrix); - glUniform4f(m_shQUAD.color, 0.1f, 0.1f, 0.1f, 1.f); + glUniform4f(m_shQUAD.color, col.r / 255.f, col.g / 255.f, col.r / 255.f, col.a / 255.f); glVertexAttribPointer(m_shQUAD.posAttrib, 2, GL_FLOAT, GL_FALSE, 0, fullVerts);