From 759490689c3bcb897c900874fcf3be30d72ec74f Mon Sep 17 00:00:00 2001 From: vaxerski Date: Thu, 29 Dec 2022 12:19:11 +0100 Subject: [PATCH] fix damage issues with dimaround unmap --- src/render/OpenGL.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/render/OpenGL.cpp b/src/render/OpenGL.cpp index b51ec7aa..fca4b8ff 100644 --- a/src/render/OpenGL.cpp +++ b/src/render/OpenGL.cpp @@ -1242,6 +1242,7 @@ void CHyprOpenGLImpl::renderSnapshot(CWindow** pWindow) { if (*PDIMAROUND && (*pWindow)->m_sAdditionalConfigData.dimAround) { wlr_box monbox = {0, 0, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.x, g_pHyprOpenGL->m_RenderData.pMonitor->vecPixelSize.y}; g_pHyprOpenGL->renderRect(&monbox, CColor(0, 0, 0, *PDIMAROUND * PWINDOW->m_fAlpha.fl())); + g_pHyprRenderer->damageMonitor(PMONITOR); } m_bEndFrame = true;