diff --git a/src/managers/input/InputManager.cpp b/src/managers/input/InputManager.cpp index 4a35a8c7..62b10b41 100644 --- a/src/managers/input/InputManager.cpp +++ b/src/managers/input/InputManager.cpp @@ -167,12 +167,16 @@ void CInputManager::mouseMoveUnified(uint32_t time, bool refocus) { Vector2D surfaceLocal = surfacePos == Vector2D(-1337, -1337) ? surfaceCoords : mouseCoords - surfacePos; if (pFoundWindow) { - if (g_pConfigManager->getInt("input:follow_mouse") == 0 && !refocus) { + const int FOLLOWMOUSE = g_pConfigManager->getInt("input:follow_mouse"); + if (FOLLOWMOUSE != 1 && !refocus) { if (pFoundWindow != g_pCompositor->m_pLastWindow && g_pCompositor->windowValidMapped(g_pCompositor->m_pLastWindow) && (g_pCompositor->m_pLastWindow->m_bIsFloating != pFoundWindow->m_bIsFloating)) { // enter if change floating style g_pCompositor->focusWindow(pFoundWindow, foundSurface); wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); } + else if (FOLLOWMOUSE == 2) { + wlr_seat_pointer_notify_enter(g_pCompositor->m_sSeat.seat, foundSurface, surfaceLocal.x, surfaceLocal.y); + } wlr_seat_pointer_notify_motion(g_pCompositor->m_sSeat.seat, time, surfaceLocal.x, surfaceLocal.y); return; // don't enter any new surfaces } else {