From bb99f151da78fea9c16644ffcc3186427320aac1 Mon Sep 17 00:00:00 2001 From: vaxerski <43317083+vaxerski@users.noreply.github.com> Date: Sun, 11 Dec 2022 16:58:29 +0000 Subject: [PATCH] fix pinned offset calc --- src/render/Renderer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/render/Renderer.cpp b/src/render/Renderer.cpp index 07642460..8307108c 100644 --- a/src/render/Renderer.cpp +++ b/src/render/Renderer.cpp @@ -269,7 +269,7 @@ void CHyprRenderer::renderWindow(CWindow* pWindow, CMonitor* pMonitor, timespec* // clip box for animated offsets Vector2D offset; - if (!ignorePosition && pWindow->m_bIsFloating) { + if (!ignorePosition && pWindow->m_bIsFloating && !pWindow->m_bPinned) { if (PWORKSPACE->m_vRenderOffset.vec().x != 0) { const auto PWSMON = g_pCompositor->getMonitorFromID(PWORKSPACE->m_iMonitorID); const auto PROGRESS = PWORKSPACE->m_vRenderOffset.vec().x / PWSMON->vecSize.x;