Fix tab bars appearing on all workspaces

This commit is contained in:
outfoxxed 2023-05-31 22:11:59 -07:00
parent 76551a40ef
commit 45d0c20cba
No known key found for this signature in database
GPG key ID: 4C88A185FB89301E
3 changed files with 14 additions and 0 deletions

View file

@ -586,6 +586,7 @@ void Hy3Node::updateTabBar() {
FindTopWindowInNodeResult result;
findTopWindowInNode(*this, result);
group.tab_bar->target_window = result.window;
if (result.window != nullptr) group.tab_bar->workspace_id = result.window->m_iWorkspaceID;
} else if (group.tab_bar != nullptr) {
group.tab_bar->bar.beginDestroy();
group.tab_bar = nullptr;

View file

@ -311,16 +311,28 @@ void Hy3TabGroup::renderTabBar() {
static const auto* padding = &HyprlandAPI::getConfigValue(PHANDLE, "general:gaps_in")->intValue;
auto* monitor = g_pHyprOpenGL->m_RenderData.pMonitor;
auto* workspace = g_pCompositor->getWorkspaceByID(this->workspace_id);
auto scale = monitor->scale;
auto monitor_size = monitor->vecSize;
auto pos = this->pos.vec() - monitor->vecPosition;
auto size = this->size.vec();
pos.y += (this->bar.vertical_pos.fl() * size.y) * (*enter_from_top ? -1 : 1);
if (workspace != nullptr) {
pos = pos + workspace->m_vRenderOffset.vec();
}
auto scaled_pos = Vector2D(std::round(pos.x * scale), std::round(pos.y * scale));
auto scaled_size = Vector2D(std::round(size.x * scale), std::round(size.y * scale));
wlr_box box = { scaled_pos.x, scaled_pos.y, scaled_size.x, scaled_size.y };
if (scaled_pos.x > monitor_size.x
|| scaled_pos.y > monitor_size.y
|| scaled_pos.x + scaled_size.x < 0
|| scaled_pos.y + scaled_size.y < 0)
return;
if (!this->bar.damaged) {
pixman_region32 damage;
pixman_region32_init(&damage);

View file

@ -63,6 +63,7 @@ private:
class Hy3TabGroup {
public:
CWindow* target_window = nullptr;
int workspace_id = -1;
Hy3TabBar bar;
CAnimatedVariable pos;
CAnimatedVariable size;