This commit is contained in:
Kaley, Fischer 2024-03-06 19:34:57 +01:00
commit 8f3dd6016d
10 changed files with 180 additions and 143 deletions

20
.gitignore vendored
View file

@ -1,4 +1,16 @@
build/
compile_commands.json
.vscode/
*.log
# build
/result
/build/
/compile_commands.json
# clangd
/.cache
# direnv
/.envrc
/.direnv/
# vscode
/.vscode/
/*.log

View file

@ -1,6 +1,6 @@
# Changelog
## Upcoming
## hl0.36.0 and before
- Implement `resizeactivewindow` for floating windows
- Fully implement `resizeactivewindow` for tiled windows

51
default.nix Normal file
View file

@ -0,0 +1,51 @@
{
hyprland,
lib,
nix-gitignore,
keepDebugInfo,
stdenv ? (keepDebugInfo hyprland.stdenv),
cmake,
ninja,
pkg-config,
pango,
cairo,
debug ? false,
hlversion ? "git",
versionCheck ? true,
}: stdenv.mkDerivation {
pname = "hy3";
version = "hl${hlversion}${lib.optionalString debug "-debug"}";
src = nix-gitignore.gitignoreSource [] ./.;
nativeBuildInputs = [
cmake
ninja
pkg-config
];
buildInputs = [
hyprland.dev
pango
cairo
] ++ hyprland.buildInputs;
cmakeFlags = lib.optional (!versionCheck) "-DHY3_NO_VERSION_CHECK=ON";
cmakeBuildType = if debug
then "Debug"
else "RelWithDebInfo";
buildPhase = "ninjaBuildPhase";
enableParallelBuilding = true;
dontStrip = true;
meta = with lib; {
homepage = "https://github.com/outfoxxed/hy3";
description = "Hyprland plugin for an i3 like manual tiling layout";
license = licenses.gpl3;
platforms = platforms.linux;
};
}

53
flake.lock generated
View file

@ -10,11 +10,11 @@
"xdph": "xdph"
},
"locked": {
"lastModified": 1708650152,
"narHash": "sha256-OZUS5FED7KKAPpNaJYQr4BPGXQzGrDFgkKVg9U2aZh8=",
"lastModified": 1709720053,
"narHash": "sha256-hR0RSeqFOXCggqbGhkFZT3ZAbGc2cAoeeyXU3V5J4hU=",
"owner": "hyprwm",
"repo": "Hyprland",
"rev": "8c3613632a6ccebf9fb797ec756ecfce99514eec",
"rev": "d6f1b151b2fe85ffbb131cbdd05acefc6a357e81",
"type": "github"
},
"original": {
@ -53,36 +53,18 @@
"nixpkgs": [
"hyprland",
"nixpkgs"
]
},
"locked": {
"lastModified": 1708005943,
"narHash": "sha256-9TT3xk++LI5/SPYgjYX34xZ4ebR93c1uerIq+SE/ues=",
"owner": "hyprwm",
"repo": "hyprlang",
"rev": "aeb3e012adc7b3235335c540b214b82267c2b983",
"type": "github"
},
"original": {
"owner": "hyprwm",
"repo": "hyprlang",
"type": "github"
}
},
"hyprlang_2": {
"inputs": {
"nixpkgs": [
],
"systems": [
"hyprland",
"xdph",
"nixpkgs"
"systems"
]
},
"locked": {
"lastModified": 1704287638,
"narHash": "sha256-TuRXJGwtK440AXQNl5eiqmQqY4LZ/9+z/R7xC0ie3iA=",
"lastModified": 1708787654,
"narHash": "sha256-7ACgM3ZuAhPqurXHUvR2nWMRcnmzGGPjLK6q4DSTelI=",
"owner": "hyprwm",
"repo": "hyprlang",
"rev": "6624f2bb66d4d27975766e81f77174adbe58ec97",
"rev": "0fce791ba2334aca183f2ed42399518947550d0d",
"type": "github"
},
"original": {
@ -93,11 +75,11 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1707546158,
"narHash": "sha256-nYYJTpzfPMDxI8mzhQsYjIUX+grorqjKEU9Np6Xwy/0=",
"lastModified": 1708807242,
"narHash": "sha256-sRTRkhMD4delO/hPxxi+XwLqPn8BuUq6nnj4JqLwOu0=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "d934204a0f8d9198e1e4515dd6fec76a139c87f0",
"rev": "73de017ef2d18a04ac4bfd0c02650007ccb31c2a",
"type": "github"
},
"original": {
@ -152,7 +134,10 @@
"hyprland",
"hyprland-protocols"
],
"hyprlang": "hyprlang_2",
"hyprlang": [
"hyprland",
"hyprlang"
],
"nixpkgs": [
"hyprland",
"nixpkgs"
@ -163,11 +148,11 @@
]
},
"locked": {
"lastModified": 1706521509,
"narHash": "sha256-AInZ50acOJ3wzUwGzNr1TmxGTMx+8j6oSTzz4E7Vbp8=",
"lastModified": 1708696469,
"narHash": "sha256-shh5wmpeYy3MmsBfkm4f76yPsBDGk6OLYRVG+ARy2F0=",
"owner": "hyprwm",
"repo": "xdg-desktop-portal-hyprland",
"rev": "c06fd88b3da492b8f9067be021b9184f7012b5a8",
"rev": "1b713911c2f12b96c2574474686e4027ac4bf826",
"type": "github"
},
"original": {

View file

@ -5,51 +5,32 @@
outputs = { self, hyprland, ... }: let
inherit (hyprland.inputs) nixpkgs;
hyprlandSystems = fn: nixpkgs.lib.genAttrs (builtins.attrNames hyprland.packages) (system: fn system nixpkgs.legacyPackages.${system});
hyprlandSystems = fn: nixpkgs.lib.genAttrs
(builtins.attrNames hyprland.packages)
(system: fn system nixpkgs.legacyPackages.${system});
props = builtins.fromJSON (builtins.readFile "${hyprland}/props.json");
in {
packages = hyprlandSystems (system: pkgs: let
hyprlandPackage = hyprland.packages.${system}.hyprland;
in rec {
hy3 = (pkgs.keepDebugInfo hyprlandPackage.stdenv).mkDerivation {
pname = "hy3";
version = "0.1";
src = ./.;
nativeBuildInputs = with pkgs; [ cmake pkg-config ];
buildInputs = with pkgs; [
hyprlandPackage.dev
pango
cairo
] ++ hyprlandPackage.buildInputs;
# no noticeable impact on performance and greatly assists debugging
cmakeBuildType = "Debug";
dontStrip = true;
meta = with pkgs.lib; {
homepage = "https://github.com/outfoxxed/hy3";
description = "Hyprland plugin for an i3 / sway like manual tiling layout";
license = licenses.gpl3;
platforms = platforms.linux;
};
packages = hyprlandSystems (system: pkgs: rec {
hy3 = pkgs.callPackage ./default.nix {
hyprland = hyprland.packages.${system}.hyprland;
hlversion = props.version;
};
default = hy3;
});
devShells = hyprlandSystems (system: pkgs: {
default = pkgs.mkShell.override {
stdenv = pkgs.gcc13Stdenv;
} {
name = "hy3";
default = import ./shell.nix {
inherit pkgs;
hlversion = props.version;
hyprland = hyprland.packages.${system}.hyprland-debug;
};
nativeBuildInputs = with pkgs; [
clang-tools_17
bear
];
inputsFrom = [ self.packages.${system}.hy3 ];
impure = import ./shell.nix {
pkgs = import <nixpkgs> {};
hlversion = props.version;
hyprland = (pkgs.appendOverlays [ hyprland.overlays.hyprland-packages ]).hyprland-debug;
};
});
};

View file

@ -7,6 +7,6 @@ description = "i3 like tiling for hyprland"
authors = ["outfoxxed, DRAGONTOS"]
output = "build/libhy3.so"
build = [
"cmake -DCMAKE_BUILD_TYPE=Release -B build",
"cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -B build",
"cmake --build build"
]

16
shell.nix Normal file
View file

@ -0,0 +1,16 @@
{
hyprland,
pkgs,
hlversion ? "git",
hy3 ? pkgs.callPackage ./default.nix {
inherit hyprland hlversion;
versionCheck = false;
},
}: pkgs.mkShell {
inputsFrom = [ hy3 ];
nativeBuildInputs = with pkgs; [
clang-tools_17
bear
];
}

View file

@ -505,8 +505,8 @@ void Hy3Layout::resizeActiveWindow(const Vector2D& delta, eRectCorner corner, CW
if (window->m_bIsFloating) {
// Use the same logic as the `main` layout for floating windows
const auto required_size = Vector2D(
std::max((window->m_vRealSize.goalv() + delta).x, 20.0),
std::max((window->m_vRealSize.goalv() + delta).y, 20.0)
std::max((window->m_vRealSize.goal() + delta).x, 20.0),
std::max((window->m_vRealSize.goal() + delta).y, 20.0)
);
window->m_vRealSize = required_size;
g_pXWaylandManager->setWindowSize(window, required_size);
@ -556,10 +556,10 @@ void Hy3Layout::fullscreenRequestForWindow(
// save position and size if floating
if (window->m_bIsFloating) {
window->m_vLastFloatingPosition = window->m_vRealPosition.goalv();
window->m_vPosition = window->m_vRealPosition.goalv();
window->m_vLastFloatingSize = window->m_vRealSize.goalv();
window->m_vSize = window->m_vRealSize.goalv();
window->m_vLastFloatingPosition = window->m_vRealPosition.goal();
window->m_vPosition = window->m_vRealPosition.goal();
window->m_vLastFloatingSize = window->m_vRealSize.goal();
window->m_vSize = window->m_vRealSize.goal();
}
if (fullscreen_mode == FULLSCREEN_FULL) {
@ -599,7 +599,7 @@ void Hy3Layout::fullscreenRequestForWindow(
}
g_pCompositor->updateWindowAnimatedDecorationValues(window);
g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goalv());
g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goal());
g_pCompositor->changeWindowZOrder(window, true);
this->recalculateMonitor(monitor->ID);
}
@ -1501,14 +1501,14 @@ Hy3Node* findTabBarAt(Hy3Node& node, Vector2D pos, Hy3Node** focused_node) {
auto& children = node.data.as_group.children;
auto& tab_bar = *node.data.as_group.tab_bar;
auto size = tab_bar.size.vec();
auto x = pos.x - tab_bar.pos.vec().x;
auto size = tab_bar.size.value();
auto x = pos.x - tab_bar.pos.value().x;
auto child_iter = children.begin();
for (auto& tab: tab_bar.bar.entries) {
if (child_iter == children.end()) break;
if (x > tab.offset.fl() * size.x && x < (tab.offset.fl() + tab.width.fl()) * size.x) {
if (x > tab.offset.value() * size.x && x < (tab.offset.value() + tab.width.value()) * size.x) {
*focused_node = *child_iter;
return &node;
}
@ -1732,7 +1732,7 @@ fullscreen:
// goto fsupdate;
fsupdate:
g_pCompositor->updateWindowAnimatedDecorationValues(window);
g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goalv());
g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goal());
g_pCompositor->changeWindowZOrder(window, true);
this->recalculateMonitor(monitor->ID);
}

View file

@ -12,7 +12,6 @@
Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_bar), node(node) {
this->focused.create(
AVARTYPE_FLOAT,
0.0f,
g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"),
nullptr,
@ -20,7 +19,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b
);
this->urgent.create(
AVARTYPE_FLOAT,
0.0f,
g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"),
nullptr,
@ -28,7 +26,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b
);
this->offset.create(
AVARTYPE_FLOAT,
-1.0f,
g_pConfigManager->getAnimationPropertyConfig("windowsMove"),
nullptr,
@ -36,7 +33,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b
);
this->width.create(
AVARTYPE_FLOAT,
-1.0f,
g_pConfigManager->getAnimationPropertyConfig("windowsMove"),
nullptr,
@ -44,7 +40,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b
);
this->vertical_pos.create(
AVARTYPE_FLOAT,
1.0f,
g_pConfigManager->getAnimationPropertyConfig("windowsIn"),
nullptr,
@ -52,7 +47,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b
);
this->fade_opacity.create(
AVARTYPE_FLOAT,
0.0f,
g_pConfigManager->getAnimationPropertyConfig("windowsIn"),
nullptr,
@ -89,14 +83,14 @@ bool Hy3TabBarEntry::operator==(const Hy3TabBarEntry& entry) const {
}
void Hy3TabBarEntry::setFocused(bool focused) {
if (this->focused.goalf() != focused) {
if (this->focused.goal() != focused) {
this->focused = focused;
}
}
void Hy3TabBarEntry::setUrgent(bool urgent) {
if (urgent && this->focused.goalf() == 1.0) urgent = false;
if (this->urgent.goalf() != urgent) {
if (urgent && this->focused.goal() == 1.0) urgent = false;
if (this->urgent.goal() != urgent) {
this->urgent = urgent;
}
}
@ -121,7 +115,7 @@ void Hy3TabBarEntry::unDestroy() {
}
bool Hy3TabBarEntry::shouldRemove() {
return this->destroying && (this->vertical_pos.fl() == 1.0 || this->width.fl() == 0.0);
return this->destroying && (this->vertical_pos.value() == 1.0 || this->width.value() == 0.0);
}
void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) {
@ -149,8 +143,8 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) {
// clang-format off
|| this->last_render.x != box.x
|| this->last_render.y != box.y
|| this->last_render.focused != this->focused.fl()
|| this->last_render.urgent != this->urgent.fl()
|| this->last_render.focused != this->focused.value()
|| this->last_render.urgent != this->urgent.value()
|| this->last_render.window_title != this->window_title
|| this->last_render.rounding != rounding
|| this->last_render.text_font != *text_font
@ -167,8 +161,8 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) {
{
this->last_render.x = box.x;
this->last_render.y = box.y;
this->last_render.focused = this->focused.fl();
this->last_render.urgent = this->urgent.fl();
this->last_render.focused = this->focused.value();
this->last_render.urgent = this->urgent.value();
this->last_render.window_title = this->window_title;
this->last_render.rounding = rounding;
this->last_render.text_font = *text_font;
@ -191,8 +185,8 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) {
cairo_restore(cairo);
// set brush
auto focused = this->focused.fl();
auto urgent = this->urgent.fl();
auto focused = this->focused.value();
auto urgent = this->urgent.value();
auto inactive = 1.0 - (focused + urgent);
auto c = (CColor(*col_active) * focused) + (CColor(*col_urgent) * urgent)
+ (CColor(*col_inactive) * inactive);
@ -278,7 +272,6 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) {
Hy3TabBar::Hy3TabBar() {
this->fade_opacity.create(
AVARTYPE_FLOAT,
1.0f,
g_pConfigManager->getAnimationPropertyConfig("windowsMove"),
nullptr,
@ -396,29 +389,30 @@ void Hy3TabBar::updateAnimations(bool warp) {
auto entry = this->entries.begin();
while (entry != this->entries.end()) {
if (warp) {
if (entry->width.goalf() == 0.0) {
this->entries.erase(entry++);
if (entry->width.goal() == 0.0) {
//this->entries.erase(entry++);
entry = std::next(entry);
continue;
}
entry->offset.setValueAndWarp(offset);
entry->width.setValueAndWarp(entry_width);
} else {
auto warp_init = entry->offset.goalf() == -1.0;
auto warp_init = entry->offset.goal() == -1.0;
if (warp_init) {
entry->offset.setValueAndWarp(offset);
entry->width.setValueAndWarp(entry->vertical_pos.fl() == 0.0 ? 0.0 : entry_width);
entry->width.setValueAndWarp(entry->vertical_pos.value() == 0.0 ? 0.0 : entry_width);
}
if (!entry->destroying) {
if (entry->offset.goalf() != offset) entry->offset = offset;
if ((warp_init || entry->width.goalf() != 0.0) && entry->width.goalf() != entry_width)
if (entry->offset.goal() != offset) entry->offset = offset;
if ((warp_init || entry->width.goal() != 0.0) && entry->width.goal() != entry_width)
entry->width = entry_width;
}
}
if (!entry->destroying) offset += entry->width.goalf();
if (!entry->destroying) offset += entry->width.goal();
entry = std::next(entry);
}
}
@ -430,14 +424,12 @@ void Hy3TabBar::setSize(Vector2D size) {
Hy3TabGroup::Hy3TabGroup(Hy3Node& node) {
this->pos.create(
AVARTYPE_VECTOR,
g_pConfigManager->getAnimationPropertyConfig("windowsMove"),
nullptr,
AVARDAMAGE_NONE
);
this->size.create(
AVARTYPE_VECTOR,
g_pConfigManager->getAnimationPropertyConfig("windowsMove"),
nullptr,
AVARDAMAGE_NONE
@ -467,12 +459,12 @@ void Hy3TabGroup::updateWithGroup(Hy3Node& node, bool warp) {
// clang-format on
this->hidden = node.hidden;
if (this->pos.goalv() != tpos) {
if (this->pos.goal() != tpos) {
this->pos = tpos;
if (warp) this->pos.warp();
}
if (this->size.goalv() != tsize) {
if (this->size.goal() != tsize) {
this->size = tsize;
if (warp) this->size.warp();
}
@ -494,14 +486,14 @@ void Hy3TabGroup::tick() {
if (workspace != nullptr) {
if (workspace->m_bHasFullscreenWindow) {
if (this->bar.fade_opacity.goalf() != 0.0) this->bar.fade_opacity = 0.0;
if (this->bar.fade_opacity.goal() != 0.0) this->bar.fade_opacity = 0.0;
} else {
if (this->bar.fade_opacity.goalf() != 1.0) this->bar.fade_opacity = 1.0;
if (this->bar.fade_opacity.goal() != 1.0) this->bar.fade_opacity = 1.0;
}
}
auto pos = this->pos.vec();
auto size = this->size.vec();
auto pos = this->pos.value();
auto size = this->size.value();
if (this->last_pos != pos || this->last_size != size) {
CBox damage_box = {this->last_pos.x, this->last_pos.y, this->last_size.x, this->last_size.y};
@ -537,11 +529,11 @@ void Hy3TabGroup::renderTabBar() {
auto scale = monitor->scale;
auto monitor_size = monitor->vecSize;
auto pos = this->pos.vec() - monitor->vecPosition;
auto size = this->size.vec();
auto pos = this->pos.value() - monitor->vecPosition;
auto size = this->size.value();
if (workspace != nullptr) {
pos = pos + workspace->m_vRenderOffset.vec();
pos = pos + workspace->m_vRenderOffset.value();
}
auto scaled_pos = Vector2D(std::round(pos.x * scale), std::round(pos.y * scale));
@ -588,8 +580,8 @@ void Hy3TabGroup::renderTabBar() {
for (auto* window: this->stencil_windows) {
if (!g_pCompositor->windowExists(window)) continue;
auto wpos = window->m_vRealPosition.vec() - monitor->vecPosition;
auto wsize = window->m_vRealSize.vec();
auto wpos = window->m_vRealPosition.value() - monitor->vecPosition;
auto wsize = window->m_vRealSize.value();
CBox window_box = {wpos.x, wpos.y, wsize.x, wsize.y};
// scaleBox(&window_box, scale);
@ -607,16 +599,16 @@ void Hy3TabGroup::renderTabBar() {
}
auto fade_opacity =
this->bar.fade_opacity.fl() * (workspace == nullptr ? 1.0 : workspace->m_fAlpha.fl());
this->bar.fade_opacity.value() * (workspace == nullptr ? 1.0 : workspace->m_fAlpha.value());
auto render_entry = [&](Hy3TabBarEntry& entry) {
Vector2D entry_pos = {
(pos.x + (entry.offset.fl() * size.x) + (*padding * 0.5)) * scale,
(pos.x + (entry.offset.value() * size.x) + (*padding * 0.5)) * scale,
scaled_pos.y
+ ((entry.vertical_pos.fl() * (size.y + *padding) * scale) * (*enter_from_top ? -1 : 1)
+ ((entry.vertical_pos.value() * (size.y + *padding) * scale) * (*enter_from_top ? -1 : 1)
),
};
Vector2D entry_size = {((entry.width.fl() * size.x) - *padding) * scale, scaled_size.y};
Vector2D entry_size = {((entry.width.value() * size.x) - *padding) * scale, scaled_size.y};
if (entry_size.x < 0 || entry_size.y < 0 || fade_opacity == 0.0) return;
CBox box = {
@ -627,16 +619,16 @@ void Hy3TabGroup::renderTabBar() {
};
entry.prepareTexture(scale, box);
g_pHyprOpenGL->renderTexture(entry.texture, &box, fade_opacity * entry.fade_opacity.fl());
g_pHyprOpenGL->renderTexture(entry.texture, &box, fade_opacity * entry.fade_opacity.value());
};
for (auto& entry: this->bar.entries) {
if (entry.focused.goalf() == 1.0) continue;
if (entry.focused.goal() == 1.0) continue;
render_entry(entry);
}
for (auto& entry: this->bar.entries) {
if (entry.focused.goalf() == 0.0) continue;
if (entry.focused.goal() == 0.0) continue;
render_entry(entry);
}
@ -677,6 +669,6 @@ void findOverlappingWindows(Hy3Node& node, float height, std::vector<CWindow*>&
void Hy3TabGroup::updateStencilWindows(Hy3Node& group) {
this->stencil_windows.clear();
findOverlappingWindows(group, this->size.goalv().y, this->stencil_windows);
findOverlappingWindows(group, this->size.goal().y, this->stencil_windows);
}

View file

@ -16,12 +16,12 @@ struct Hy3TabBarEntry {
std::string window_title;
bool destroying = false;
CTexture texture;
CAnimatedVariable focused;
CAnimatedVariable urgent;
CAnimatedVariable offset; // 0.0-1.0 of total bar
CAnimatedVariable width; // 0.0-1.0 of total bar
CAnimatedVariable vertical_pos; // 0.0-1.0, user specified direction
CAnimatedVariable fade_opacity; // 0.0-1.0
CAnimatedVariable<float> focused;
CAnimatedVariable<float> urgent;
CAnimatedVariable<float> offset; // 0.0-1.0 of total bar
CAnimatedVariable<float> width; // 0.0-1.0 of total bar
CAnimatedVariable<float> vertical_pos; // 0.0-1.0, user specified direction
CAnimatedVariable<float> fade_opacity; // 0.0-1.0
Hy3TabBar& tab_bar;
Hy3Node& node; // only used for comparioson. do not deref.
@ -62,7 +62,7 @@ public:
bool destroy = false;
bool dirty = true;
bool damaged = true;
CAnimatedVariable fade_opacity;
CAnimatedVariable<float> fade_opacity;
Hy3TabBar();
void beginDestroy();
@ -89,8 +89,8 @@ public:
int workspace_id = -1;
bool hidden = false;
Hy3TabBar bar;
CAnimatedVariable pos;
CAnimatedVariable size;
CAnimatedVariable<Vector2D> pos;
CAnimatedVariable<Vector2D> size;
// initialize a group with the given node. UB if node is not a group.
Hy3TabGroup(Hy3Node&);