diff --git a/flake.lock b/flake.lock index c450cf5..cbaba3e 100644 --- a/flake.lock +++ b/flake.lock @@ -10,13 +10,12 @@ "xdph": "xdph" }, "locked": { - "lastModified": 1709080360, - "narHash": "sha256-oZe4k6jtO/0govmERGcbeyvE9EfTvXY5bnyIs6AsL9U=", - "ref": "v0.36.0", - "rev": "1c460e98f870676b15871fe4e5bfeb1a32a3d6d8", - "revCount": 4102, - "type": "git", - "url": "file:///home/admin/programming/outfoxxed/hyprland/Hyprland" + "lastModified": 1709339717, + "narHash": "sha256-VXh6tiY1+Tmaz+dgUNE5IpWaFq4wbf/iCTHclGm33vA=", + "owner": "hyprwm", + "repo": "Hyprland", + "rev": "b2c34404777ea0850f90f4c38f64484f03599d14", + "type": "github" }, "original": { "owner": "hyprwm", diff --git a/src/Hy3Layout.cpp b/src/Hy3Layout.cpp index 14b3c9b..2b0fb0f 100644 --- a/src/Hy3Layout.cpp +++ b/src/Hy3Layout.cpp @@ -487,8 +487,8 @@ void Hy3Layout::resizeActiveWindow(const Vector2D& delta, eRectCorner corner, CW } else if (window->m_bIsFloating) { // No parent node - is this a floating window? If so, use the same logic as the `main` layout const auto required_size = Vector2D( - std::max((window->m_vRealSize.goalv() + delta).x, 20.0), - std::max((window->m_vRealSize.goalv() + delta).y, 20.0) + std::max((window->m_vRealSize.goal() + delta).x, 20.0), + std::max((window->m_vRealSize.goal() + delta).y, 20.0) ); window->m_vRealSize = required_size; } @@ -530,10 +530,10 @@ void Hy3Layout::fullscreenRequestForWindow( // save position and size if floating if (window->m_bIsFloating) { - window->m_vLastFloatingPosition = window->m_vRealPosition.goalv(); - window->m_vPosition = window->m_vRealPosition.goalv(); - window->m_vLastFloatingSize = window->m_vRealSize.goalv(); - window->m_vSize = window->m_vRealSize.goalv(); + window->m_vLastFloatingPosition = window->m_vRealPosition.goal(); + window->m_vPosition = window->m_vRealPosition.goal(); + window->m_vLastFloatingSize = window->m_vRealSize.goal(); + window->m_vSize = window->m_vRealSize.goal(); } if (fullscreen_mode == FULLSCREEN_FULL) { @@ -573,7 +573,7 @@ void Hy3Layout::fullscreenRequestForWindow( } g_pCompositor->updateWindowAnimatedDecorationValues(window); - g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goalv()); + g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goal()); g_pCompositor->changeWindowZOrder(window, true); this->recalculateMonitor(monitor->ID); } @@ -1085,14 +1085,14 @@ Hy3Node* findTabBarAt(Hy3Node& node, Vector2D pos, Hy3Node** focused_node) { auto& children = node.data.as_group.children; auto& tab_bar = *node.data.as_group.tab_bar; - auto size = tab_bar.size.vec(); - auto x = pos.x - tab_bar.pos.vec().x; + auto size = tab_bar.size.value(); + auto x = pos.x - tab_bar.pos.value().x; auto child_iter = children.begin(); for (auto& tab: tab_bar.bar.entries) { if (child_iter == children.end()) break; - if (x > tab.offset.fl() * size.x && x < (tab.offset.fl() + tab.width.fl()) * size.x) { + if (x > tab.offset.value() * size.x && x < (tab.offset.value() + tab.width.value()) * size.x) { *focused_node = *child_iter; return &node; } @@ -1316,7 +1316,7 @@ fullscreen: // goto fsupdate; fsupdate: g_pCompositor->updateWindowAnimatedDecorationValues(window); - g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goalv()); + g_pXWaylandManager->setWindowSize(window, window->m_vRealSize.goal()); g_pCompositor->changeWindowZOrder(window, true); this->recalculateMonitor(monitor->ID); } diff --git a/src/TabGroup.cpp b/src/TabGroup.cpp index e7049fb..c79d089 100644 --- a/src/TabGroup.cpp +++ b/src/TabGroup.cpp @@ -12,7 +12,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_bar), node(node) { this->focused.create( - AVARTYPE_FLOAT, 0.0f, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), nullptr, @@ -20,7 +19,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b ); this->urgent.create( - AVARTYPE_FLOAT, 0.0f, g_pConfigManager->getAnimationPropertyConfig("fadeSwitch"), nullptr, @@ -28,7 +26,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b ); this->offset.create( - AVARTYPE_FLOAT, -1.0f, g_pConfigManager->getAnimationPropertyConfig("windowsMove"), nullptr, @@ -36,7 +33,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b ); this->width.create( - AVARTYPE_FLOAT, -1.0f, g_pConfigManager->getAnimationPropertyConfig("windowsMove"), nullptr, @@ -44,7 +40,6 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b ); this->vertical_pos.create( - AVARTYPE_FLOAT, 1.0f, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), nullptr, @@ -52,13 +47,17 @@ Hy3TabBarEntry::Hy3TabBarEntry(Hy3TabBar& tab_bar, Hy3Node& node): tab_bar(tab_b ); this->fade_opacity.create( - AVARTYPE_FLOAT, 0.0f, g_pConfigManager->getAnimationPropertyConfig("windowsIn"), nullptr, AVARDAMAGE_NONE ); + // !!! Can be removed after hyprland#4992 + this->offset = -1.0f; + this->width = -1.0f; + this->vertical_pos = 1.0f; + this->focused.registerVar(); this->urgent.registerVar(); this->offset.registerVar(); @@ -89,14 +88,14 @@ bool Hy3TabBarEntry::operator==(const Hy3TabBarEntry& entry) const { } void Hy3TabBarEntry::setFocused(bool focused) { - if (this->focused.goalf() != focused) { + if (this->focused.goal() != focused) { this->focused = focused; } } void Hy3TabBarEntry::setUrgent(bool urgent) { - if (urgent && this->focused.goalf() == 1.0) urgent = false; - if (this->urgent.goalf() != urgent) { + if (urgent && this->focused.goal() == 1.0) urgent = false; + if (this->urgent.goal() != urgent) { this->urgent = urgent; } } @@ -121,7 +120,7 @@ void Hy3TabBarEntry::unDestroy() { } bool Hy3TabBarEntry::shouldRemove() { - return this->destroying && (this->vertical_pos.fl() == 1.0 || this->width.fl() == 0.0); + return this->destroying && (this->vertical_pos.value() == 1.0 || this->width.value() == 0.0); } void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) { @@ -149,8 +148,8 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) { // clang-format off || this->last_render.x != box.x || this->last_render.y != box.y - || this->last_render.focused != this->focused.fl() - || this->last_render.urgent != this->urgent.fl() + || this->last_render.focused != this->focused.value() + || this->last_render.urgent != this->urgent.value() || this->last_render.window_title != this->window_title || this->last_render.rounding != rounding || this->last_render.text_font != *text_font @@ -167,8 +166,8 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) { { this->last_render.x = box.x; this->last_render.y = box.y; - this->last_render.focused = this->focused.fl(); - this->last_render.urgent = this->urgent.fl(); + this->last_render.focused = this->focused.value(); + this->last_render.urgent = this->urgent.value(); this->last_render.window_title = this->window_title; this->last_render.rounding = rounding; this->last_render.text_font = *text_font; @@ -191,8 +190,8 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) { cairo_restore(cairo); // set brush - auto focused = this->focused.fl(); - auto urgent = this->urgent.fl(); + auto focused = this->focused.value(); + auto urgent = this->urgent.value(); auto inactive = 1.0 - (focused + urgent); auto c = (CColor(*col_active) * focused) + (CColor(*col_urgent) * urgent) + (CColor(*col_inactive) * inactive); @@ -278,13 +277,15 @@ void Hy3TabBarEntry::prepareTexture(float scale, CBox& box) { Hy3TabBar::Hy3TabBar() { this->fade_opacity.create( - AVARTYPE_FLOAT, 1.0f, g_pConfigManager->getAnimationPropertyConfig("windowsMove"), nullptr, AVARDAMAGE_NONE ); + // !!! Can be removed after hyprland#4992 + this->fade_opacity = 1.0f; + this->fade_opacity.registerVar(); this->fade_opacity.setUpdateCallback([this](void*) { this->dirty = true; }); } @@ -396,29 +397,30 @@ void Hy3TabBar::updateAnimations(bool warp) { auto entry = this->entries.begin(); while (entry != this->entries.end()) { if (warp) { - if (entry->width.goalf() == 0.0) { - this->entries.erase(entry++); + if (entry->width.goal() == 0.0) { + //this->entries.erase(entry++); + entry = std::next(entry); continue; } entry->offset.setValueAndWarp(offset); entry->width.setValueAndWarp(entry_width); } else { - auto warp_init = entry->offset.goalf() == -1.0; + auto warp_init = entry->offset.goal() == -1.0; if (warp_init) { entry->offset.setValueAndWarp(offset); - entry->width.setValueAndWarp(entry->vertical_pos.fl() == 0.0 ? 0.0 : entry_width); + entry->width.setValueAndWarp(entry->vertical_pos.value() == 0.0 ? 0.0 : entry_width); } if (!entry->destroying) { - if (entry->offset.goalf() != offset) entry->offset = offset; - if ((warp_init || entry->width.goalf() != 0.0) && entry->width.goalf() != entry_width) + if (entry->offset.goal() != offset) entry->offset = offset; + if ((warp_init || entry->width.goal() != 0.0) && entry->width.goal() != entry_width) entry->width = entry_width; } } - if (!entry->destroying) offset += entry->width.goalf(); + if (!entry->destroying) offset += entry->width.goal(); entry = std::next(entry); } } @@ -430,14 +432,12 @@ void Hy3TabBar::setSize(Vector2D size) { Hy3TabGroup::Hy3TabGroup(Hy3Node& node) { this->pos.create( - AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsMove"), nullptr, AVARDAMAGE_NONE ); this->size.create( - AVARTYPE_VECTOR, g_pConfigManager->getAnimationPropertyConfig("windowsMove"), nullptr, AVARDAMAGE_NONE @@ -467,12 +467,12 @@ void Hy3TabGroup::updateWithGroup(Hy3Node& node, bool warp) { // clang-format on this->hidden = node.hidden; - if (this->pos.goalv() != tpos) { + if (this->pos.goal() != tpos) { this->pos = tpos; if (warp) this->pos.warp(); } - if (this->size.goalv() != tsize) { + if (this->size.goal() != tsize) { this->size = tsize; if (warp) this->size.warp(); } @@ -494,14 +494,14 @@ void Hy3TabGroup::tick() { if (workspace != nullptr) { if (workspace->m_bHasFullscreenWindow) { - if (this->bar.fade_opacity.goalf() != 0.0) this->bar.fade_opacity = 0.0; + if (this->bar.fade_opacity.goal() != 0.0) this->bar.fade_opacity = 0.0; } else { - if (this->bar.fade_opacity.goalf() != 1.0) this->bar.fade_opacity = 1.0; + if (this->bar.fade_opacity.goal() != 1.0) this->bar.fade_opacity = 1.0; } } - auto pos = this->pos.vec(); - auto size = this->size.vec(); + auto pos = this->pos.value(); + auto size = this->size.value(); if (this->last_pos != pos || this->last_size != size) { CBox damage_box = {this->last_pos.x, this->last_pos.y, this->last_size.x, this->last_size.y}; @@ -537,11 +537,11 @@ void Hy3TabGroup::renderTabBar() { auto scale = monitor->scale; auto monitor_size = monitor->vecSize; - auto pos = this->pos.vec() - monitor->vecPosition; - auto size = this->size.vec(); + auto pos = this->pos.value() - monitor->vecPosition; + auto size = this->size.value(); if (workspace != nullptr) { - pos = pos + workspace->m_vRenderOffset.vec(); + pos = pos + workspace->m_vRenderOffset.value(); } auto scaled_pos = Vector2D(std::round(pos.x * scale), std::round(pos.y * scale)); @@ -588,8 +588,8 @@ void Hy3TabGroup::renderTabBar() { for (auto* window: this->stencil_windows) { if (!g_pCompositor->windowExists(window)) continue; - auto wpos = window->m_vRealPosition.vec() - monitor->vecPosition; - auto wsize = window->m_vRealSize.vec(); + auto wpos = window->m_vRealPosition.value() - monitor->vecPosition; + auto wsize = window->m_vRealSize.value(); CBox window_box = {wpos.x, wpos.y, wsize.x, wsize.y}; // scaleBox(&window_box, scale); @@ -607,16 +607,16 @@ void Hy3TabGroup::renderTabBar() { } auto fade_opacity = - this->bar.fade_opacity.fl() * (workspace == nullptr ? 1.0 : workspace->m_fAlpha.fl()); + this->bar.fade_opacity.value() * (workspace == nullptr ? 1.0 : workspace->m_fAlpha.value()); auto render_entry = [&](Hy3TabBarEntry& entry) { Vector2D entry_pos = { - (pos.x + (entry.offset.fl() * size.x) + (*padding * 0.5)) * scale, + (pos.x + (entry.offset.value() * size.x) + (*padding * 0.5)) * scale, scaled_pos.y - + ((entry.vertical_pos.fl() * (size.y + *padding) * scale) * (*enter_from_top ? -1 : 1) + + ((entry.vertical_pos.value() * (size.y + *padding) * scale) * (*enter_from_top ? -1 : 1) ), }; - Vector2D entry_size = {((entry.width.fl() * size.x) - *padding) * scale, scaled_size.y}; + Vector2D entry_size = {((entry.width.value() * size.x) - *padding) * scale, scaled_size.y}; if (entry_size.x < 0 || entry_size.y < 0 || fade_opacity == 0.0) return; CBox box = { @@ -627,16 +627,16 @@ void Hy3TabGroup::renderTabBar() { }; entry.prepareTexture(scale, box); - g_pHyprOpenGL->renderTexture(entry.texture, &box, fade_opacity * entry.fade_opacity.fl()); + g_pHyprOpenGL->renderTexture(entry.texture, &box, fade_opacity * entry.fade_opacity.value()); }; for (auto& entry: this->bar.entries) { - if (entry.focused.goalf() == 1.0) continue; + if (entry.focused.goal() == 1.0) continue; render_entry(entry); } for (auto& entry: this->bar.entries) { - if (entry.focused.goalf() == 0.0) continue; + if (entry.focused.goal() == 0.0) continue; render_entry(entry); } @@ -677,5 +677,5 @@ void findOverlappingWindows(Hy3Node& node, float height, std::vector& void Hy3TabGroup::updateStencilWindows(Hy3Node& group) { this->stencil_windows.clear(); - findOverlappingWindows(group, this->size.goalv().y, this->stencil_windows); + findOverlappingWindows(group, this->size.goal().y, this->stencil_windows); } diff --git a/src/TabGroup.hpp b/src/TabGroup.hpp index 6cf92c7..77f7874 100644 --- a/src/TabGroup.hpp +++ b/src/TabGroup.hpp @@ -16,12 +16,12 @@ struct Hy3TabBarEntry { std::string window_title; bool destroying = false; CTexture texture; - CAnimatedVariable focused; - CAnimatedVariable urgent; - CAnimatedVariable offset; // 0.0-1.0 of total bar - CAnimatedVariable width; // 0.0-1.0 of total bar - CAnimatedVariable vertical_pos; // 0.0-1.0, user specified direction - CAnimatedVariable fade_opacity; // 0.0-1.0 + CAnimatedVariable focused; + CAnimatedVariable urgent; + CAnimatedVariable offset; // 0.0-1.0 of total bar + CAnimatedVariable width; // 0.0-1.0 of total bar + CAnimatedVariable vertical_pos; // 0.0-1.0, user specified direction + CAnimatedVariable fade_opacity; // 0.0-1.0 Hy3TabBar& tab_bar; Hy3Node& node; // only used for comparioson. do not deref. @@ -62,7 +62,7 @@ public: bool destroy = false; bool dirty = true; bool damaged = true; - CAnimatedVariable fade_opacity; + CAnimatedVariable fade_opacity; Hy3TabBar(); void beginDestroy(); @@ -89,8 +89,8 @@ public: int workspace_id = -1; bool hidden = false; Hy3TabBar bar; - CAnimatedVariable pos; - CAnimatedVariable size; + CAnimatedVariable pos; + CAnimatedVariable size; // initialize a group with the given node. UB if node is not a group. Hy3TabGroup(Hy3Node&);