47 lines
2.1 KiB
TOML
47 lines
2.1 KiB
TOML
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#General mod settings
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[general]
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#Enables or disables idle visual in the server player list tab screen
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showIdleStatesInPlayerList = true
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#Sends when you open a Gui, and what Gui
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sendActiveGui = true
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#Plays a sutble sound when a player clicks their mouse in a Gui
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playMouseClickSounds = true
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#Plays a sound when a player opens some Guis
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playScreenOpenSounds = true
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#Enables or disables the non typing animations used when showing the open Gui, such as head looking, arms moving up, arms pointing and clicking
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showPlayerAnimation_Gui = true
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#Show the chat typing Gui in world
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showPlayerActiveChatGui = true
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#Adjust the X position where the 'Player is typing...' text shows in the chat Gui
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#Range: > 0
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screenTypingRelativePosition_X = 0
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#Enables or disables idle animation
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showPlayerAnimation_Idle = true
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#Adjust the Y position where the 'Player is typing...' text shows in the chat Gui
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#Range: > 0
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screenTypingRelativePosition_Y = 0
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#Sends relative mouse position and clicking
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sendMouseInfo = true
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#Sends a calculated rate of typing. If off, uses a default value on server
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sendTypingSpeed = true
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#Show any Gui they're using that isn't chat typing related in world
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showPlayerActiveNonChatGui = true
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#Sends when you go idle / return
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sendIdleState = true
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#Max characters allowed before it switches to using string set in screenTypingMultiplePlayersText
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#Range: > 0
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screenTypingCharacterLimit = 50
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#Enables or disables idle visual above player head
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showIdleStatesInPlayerAboveHead = true
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#Setting false disables all animations
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showPlayerAnimations = true
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#String to use when too many people are typing determined by screenTypingCharacterLimit
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screenTypingMultiplePlayersText = "Several people are typing"
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#Enables or disables typing animation
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showPlayerAnimation_Typing = true
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#Show 'Player is typing...' on the chat screen
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screenTypingVisible = true
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#If there isnt an exact Gui available for what the player is using, it will show the Chest Gui. If this is false, it will show nothing, lots of modded Guis will use this for now
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showPlayerActiveGuiIfNotExactMatch = true
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