SMP-MODPACK/.minecraft/config/guiclock.json5

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{
// When enabled, will only show the game time when a clock is present in the inventory.
"mustHaveClockInInventoryForGameTime": true,
// When enabled, will only show the real time when a clock is present in the inventory.
"mustHaveClockInInventoryForRealTime": true,
// Whether the clock in the GUI should be lowered when the player has potion effects to prevent overlap.
"lowerClockWhenPlayerHasEffects": true,
// Sets the format of the clock to the 24-hour format.
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"_24hourformat": false,
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// When enabled, shows the clock item icon instead of a clock with numbers.
"showOnlyMinecraftClockIcon": false,
// Show both in-game time and real local time.
"showBothTimes": false,
// Show actual local time instead of in-game time.
"showRealTime": false,
// Show the seconds in the clock.
"showRealTimeSeconds": false,
// Show the days played in the world.
"showDaysPlayedWorld": true,
// Places the GUI clock on the left.
"clockPositionIsLeft": false,
// Places the GUI clock in the middle.
"clockPositionIsCenter": false,
// Places the GUI clock on the right.
"clockPositionIsRight": true,
// The vertical offset (y coord) for the Clock. This determines how far down the time should be on the screen. Can be changed to prevent GUIs from overlapping.
// min: 0, max: 3000
"clockHeightOffset": 5,
// The horizontal offset (x coord) for the Clock.
// min: -3000, max: 3000
"clockWidthOffset": 0,
// If the text displayed should have a shadow drawn below it.
"drawTextShadow": true,
// The red RGB value for the clock text.
// min: 0, max: 255
"RGB_R": 255,
// The green RGB value for the clock text.
// min: 0, max: 255
"RGB_G": 255,
// The blue RGB value for the clock text.
// min: 0, max: 255
"RGB_B": 255
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}