43 lines
1.7 KiB
Text
43 lines
1.7 KiB
Text
{
|
|
// When enabled, will only show the game time when a clock is present in the inventory.
|
|
"mustHaveClockInInventoryForGameTime": true,
|
|
// When enabled, will only show the real time when a clock is present in the inventory.
|
|
"mustHaveClockInInventoryForRealTime": true,
|
|
// Whether the clock in the GUI should be lowered when the player has potion effects to prevent overlap.
|
|
"lowerClockWhenPlayerHasEffects": true,
|
|
// Sets the format of the clock to the 24-hour format.
|
|
"_24hourformat": false,
|
|
// When enabled, shows the clock item icon instead of a clock with numbers.
|
|
"showOnlyMinecraftClockIcon": false,
|
|
// Show both in-game time and real local time.
|
|
"showBothTimes": false,
|
|
// Show actual local time instead of in-game time.
|
|
"showRealTime": false,
|
|
// Show the seconds in the clock.
|
|
"showRealTimeSeconds": false,
|
|
// Show the days played in the world.
|
|
"showDaysPlayedWorld": true,
|
|
// Places the GUI clock on the left.
|
|
"clockPositionIsLeft": false,
|
|
// Places the GUI clock in the middle.
|
|
"clockPositionIsCenter": false,
|
|
// Places the GUI clock on the right.
|
|
"clockPositionIsRight": true,
|
|
// The vertical offset (y coord) for the Clock. This determines how far down the time should be on the screen. Can be changed to prevent GUIs from overlapping.
|
|
// min: 0, max: 3000
|
|
"clockHeightOffset": 5,
|
|
// The horizontal offset (x coord) for the Clock.
|
|
// min: -3000, max: 3000
|
|
"clockWidthOffset": 0,
|
|
// If the text displayed should have a shadow drawn below it.
|
|
"drawTextShadow": true,
|
|
// The red RGB value for the clock text.
|
|
// min: 0, max: 255
|
|
"RGB_R": 255,
|
|
// The green RGB value for the clock text.
|
|
// min: 0, max: 255
|
|
"RGB_G": 255,
|
|
// The blue RGB value for the clock text.
|
|
// min: 0, max: 255
|
|
"RGB_B": 255
|
|
}
|